11/19/2022 0 Comments Wizard of wor play![]() ![]() In games the best way to do it is by getting the highest of the high scores. ![]() Without respect for any rules I’ll add a third edge to the friendly-fire-sword. The game can get a second life when the players decide to fight each other. After some time it can get a little boring to fight the same monster roster over and over again. The best way to build some drama is to add some rivalry to the game. One side is known as danger – when goal set by two players is getting as low as possible, a single mistake can take a precious life bringing the whole hunt for glory to ruin. I would call this feature as a multi-edged sword. The game has been created in an era when freindly fire was a standard. If there are two people hunting down the Wizard of Wor, both of them needs to be extra cautious. If a bullet misses the monster it can cause some trouble. Bosses could make some trouble, as they have power of teleportation, but a single well aimed shot can solve very problem. Some of these creatures can get invisible, but a skilled player knows how to use a radar, which reveals every single movement. The futher we go, the monsters gets tougher and their quantity is rising. Long range laser weapon can make us feel secure in the early stages, but the comfort zone is quite short. Brave awotars under our command walks into a multi-level dungeon to fight weird monsters, growing in numer with each descending step. According to the naming conwention Worrior is given to our control, and if we are good enough, after a few stages out hero is promoted to worlord. People from Midway must have had some fun with the creation of these names like Worluk, Burwor and Thorwor.Īctually, I cannot say what evil has the wizard done, but the hunt is on. In the land of Wor every creature, the good ones and the evil, had a “wor” in their name. ![]() The only advantage the player had, was the skill and the fact that the monters wasn’t too smart. The machines were chewing every single penny without any hesitaion just to let the poor gamer get another chance to fight the overwhelming amount of enemies. Earning an awesome amount of points usually meant also draining the pockets. Long, long time ago the ultimate goal of gaming was a highscore record. ![]()
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